UXHK 2019 15 & 16 February 2019
User Experience Hong Kong (UXHK) is a learning event dedicated to bringing all product and service design disciplines together, from research, marketing, design, technology and the business to name a few, who are interested and passionate about designing great experiences for people and business for a better world for all.
Day 1 - Presentations & Conversations Friday 15 February 2019
(1pm - 8pm)
Registration opens at reception
Welcome & Presentations
|6:00pm||Drinks, fun, networking|
|8:00pm||End of Day 1|
Day 2 - Half day workshops Saturday 16 February 2019
9am - 6pm (Lunch 1 - 2:30pm)
Morning (AM) Workshops
Building Your UX Maturity Roadmap
At UXHK 2018, Susan Wolfe presented a workshop entitled, "Designing for social impact." In the description of her workshop, she posited that design is "increasingly applied to ‘wicked problems'" and that "applying standard human-centered design strategies tend to fall far short of the mark."
As a context for social impact, we can view work as a social context (as opposed to a process or procedure that we are compelled to serve). As design managers and leaders who are designing the social conditions for design teams to sparkle, we must consider more than the deliverables and production speed of our designers.
We'll unpack some of the conditions for design teams to sparkle and begin to understand the "wicked problem" of designing design organizations.
We'll apply traditional human-centered design tools, evaluate how well they work and will expand upon them to make the conditions for sparkle to make meaningful work.
You will learn to:
Venture Building to Breakdown Organisational Silos
How can an enterprise with all its constraints, departments, silos move quickly and safely at ‘start-up' speed?
This workshop is a mix of illustrative stories about projects that have succeeded and those that have not and is both an introduction and practical application of some simple questions that can help breaking down the business silos.
You will learn to:
Lunch (1:00pm - 2:30pm)
Afternoon (PM) Workshops
Defining Meaningful Requirements
Defining new product or service requirements is often treated as the tedious task of gathering miscellaneous ideas from a variety of internal stakeholders and documenting them so that the "real work" design and development may begin.
Yet this common approach misses the enormous opportunity that the discovery phase can offer. In this workshop we will explore the most common mistakes made during requirements definition and how to avoid them, as well as practices for uncovering and nurturing new ideas.
You will learn to:
Purpose Driven Timelines
People are often asked or expected to have one clear purpose driving them. We know that this is just not feeling right or possible, for many of us, for a multitude of different reasons. This workshop is designed to allow you to identify the multiple values, passions and purposes that drive you and to identify how to build what's missing to connect all of them to your current work situation. It's about mapping out what you really want in your work and life and connecting the dots to design the right strategy. It's about fulfilment and balance.
You will learn to:
I'm a user experience designer, strategist, researcher, and leader with 25+ years' experience. I'm currently leading a user research practice where I help teams create research strategies and execute them in a scaled-agile framework. I facilitate participatory design and research activities with a wide range of stakeholders to inform design principles. I'm also a named co-inventor of a portfolio of patents and patents-pending for the design of an intelligent knowledge system for collaborative work.
I began my work journey as a symphonic musician, playing in orchestras and chamber music groups. This is where I first learned and practiced the intuitive connection of collaboration that musicians make with one another. I draw on those experiences to facilitate a similar type of collaboration – "the experience of design" – for product teams and clients. My passion is to help teams sparkle to make meaningful work by creating the conditions for unlocking creativity, mutual understanding, and collaboration.
Antony has over twenty years experience within teams leading pioneering digital products, platforms and business in Asia. He has had the privilege of working with and learning from great collaborators, all of whom enjoy the challenge of how to create delightful experiences that are simple, intuitive and ten times better than the alternative; whilst being commercially sustainable; and that are technically and operationally feasible especially in highly regulated markets such as payments and financial services.
Luckily for Kathryn the Internet came along, and now she gets to combine her love of people, design and statistics as a user research leader in Los Angeles. She is currently listening to lots of great music while trying to make live events better as Director of Research & Insights at Ticketmaster. In a career that has evolved from advertising to digital product design for both global leaders and startups, the one north star has always been understanding what motivates people and making their lives a tiny bit better. She would love to hear what you're up to @sparks_kc.
Davide Casali, known as "Folletto", is a product design director and startup advisor. He has an hybrid background in design, psychology, business, and technology. His objective is to change for better the quality of life of the people through the products he designs and lead. He currently works in Automattic, maker of WordPress.com. He believes that "Simplicity is the ultimate sophistication", as Leonardo DaVinci reportedly said and his approach is to reach a focused simplicity through the existing complexity.
During his 15+ years of professional experience he designed and consulted for consumer (B2C), enterprise (B2B) and internal products, reaching more than 6 million users worldwide in different markets and industries. He worked with companies like Bank of England, Intesa Sanpaolo, Banca Sella, Unicredit, Nokia, Vodafone, Telecom Italia, Ferrari and Benetton. He co-founded Good 50×70, an international social communication project and Baker Framework, a platform to publish HTML5 books and magazines on the iPad.
He was a design partner in the startup WideTag where he led the product design of WideNoise, listed in the Compasso D'Oro selection, the ADI Design Index 2010, and selected in the Top 10 Internet of Things Products of 2009. He developed with Gianandrea Giacoma Motivational Design, a method that provides a theoretical approach and tools to deal with social dynamics and design social environments. He took an advisor and mentor role in many startups over the years: Ernest, Impacton, Flythegap, PosterForTomorrow, Tallyfy, Pick1, Tonight.eu, and Hunie.co.
InnoCentre72, Tat Chee Avenue,
Kowloon, Hong Kong
What You Get
- Day 1 (half day)
- Hear from all invited speakers
- Drink breaks and networking
- Day 2
- 2 half day Workshops (Participants are registered on a first come first served basis)
- Lunch & drink breaks
- Network with all invited speakers and with the local UX community
Note Terms & Conditions